#include "SDL.h"
#include "SDL_Image.h"
#include<string>



class Button
{
    private:

    SDL_Rect box;             // Attributs du bouton
	SDL_Rect* clip; 
	SDL_Surface* image;
    
    public:

    Button( int x, int y, int w, int h, char* path);        // Initialisation des attributs du bouton
	SDL_Rect GetBox();
    void show(SDL_Surface* screen);
};